First map gen gifs

This was the initial map generation code. I created a 2d Array of Areas, which are all the information needed for a fight in one object, then I randomly removed some of them, converted the array to XY coords, rendered the icons, and drew lines between that.

Then I simply got the touch inputs delta and added it to the maps XY.

Testing different generation settings

Next I added scattering to the XY Coords to add some visual variety

I’ll talk about the combat tests on Thursday.