Map Stuff

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  • 02/23/2021
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This was the initial map generation code. I created a 2d Array of Areas, which are all the information needed for a fight in one object, then I randomly removed some of them, converted the array to XY coords, rendered the icons, and drew lines between that. Then I simply got the touch inputs delta and added it to the maps XY. Testing different generation settings Next I added scattering to the XY Coords to add some visual variety I’ll talk about the combat tests on Thursday.

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