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  • 05/03/2021
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KenShape – by Kenny is a recently released little modeling tool made in unity. I bought it because it’s $4 and I spend more on way worse stuff for business. Now I’m trying to figure out how I can make it work for my game because this thing is amazing! It definitely takes a little thinking to wrap your head around but take a look at these! Maybe I’ll find a way to work these into Combat Casino somehow. Would be neat to have little 3d models fighting instead of 2d sprites 🤔 Edit:

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  • 04/06/2021
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Ingredients:Half a block of Velveeta8 oz of cream cheeseMilk or Milk Powder Cube and melt 8 oz of cream cheese in a pot with a splash of water. Cube Velveeta while you wait for that to melt. Stir Ocassionally. Wait for cream cheese to be fully melted when finished. Add Velveeta slowly when cream cheese is fully melted. Stir evenly until all chunks are fully melted. Add water or milk to thin it out. Add milk powder for added richness. You can make this slightly thicker than normal (by adding less water) and refrigerate. Once the mixture has solidified, cut...

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  • 03/23/2021
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Clickbait. Gotcha, I hope. Nah I love it. The problem is just that it’s always salt with garlic and I want garlic with salt, ya know? Oh, how does this relate to game development? Show, don’t tell.

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  • 02/26/2021
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Alright a day late but I’m here now. So the combat was where I spent most of my early dev time. Initially I just had it so enemies would take damage when you clicked on them. Then, I simply made the different results of the slot machine determine the damage you did. After that I let you choose what attack you did and whom you attacked with it. Pretty simple, and I’m a little foggy on the details as this was over a month ago but here are some of my gifs from testing. Next I started working on making...

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