This was the initial map generation code. I created a 2d Array of Areas, which are all the information needed for a fight in one object, then I randomly removed some of them, converted the array to XY coords, rendered the icons, and drew lines between that.
Then I simply got the touch inputs delta and added it to the maps XY.
Testing different generation settings
Next I added scattering to the XY Coords to add some visual variety
I’ll talk about the combat tests on Thursday.